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Topic-icon Fasold's Characters

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3 years 2 months ago #2918 by Kelemelan
Kelemelan replied the topic: Fasold's Characters
You're saying it, Caenis : "in a soup of danger. It's fun." ^_^

I can certainly relate to that. Most prolly it's fun and most prolly there's danger involved, which can make it even more fun. :)

Everything I'm saying is that I've spent weeks just talking to NPCs or PCs and my character evolved (that is the GM gave me XPs if you will) just because we all agreed that was fun and our common goals where reached... which was to enjoy ourselves. In some cases we just settled familial disputes ;) I don't expect an online game to give me XPs for that. Well a real life GM can, and he should since that's how marriage counsellors and such become better afterall. :P ^_^

That's this leeway I'm looking for. The "anything goes" experience. (within reasons we can agree on on a case by case basis, but still, I can talk to a GM, computers are somewhat stubborn :P )

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3 years 2 months ago #2919 by caenissnow
caenissnow replied the topic: Fasold's Characters
Yep. Computers are stubborn, and I am too. :D So there you go. :D



Ah well.... as long as everyone is having fun it's all good.
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3 years 2 months ago #2920 by Kelemelan
Kelemelan replied the topic: Fasold's Characters
Okay, looks like I have to push the point, I'm just trying to be clear. :)

Can you mod it to do something like : Star Wars' Empire's is now cruising in ordbit around Skyrim's planet and you're going to face Palpatine's stormtroopers as a new menace.

Okay, it's silly, but I've seen starships actually crash in middle earth in my time so... just tell me. ;)

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3 years 2 months ago - 3 years 2 months ago #2921 by caenissnow
caenissnow replied the topic: Fasold's Characters
I would say yes.

Modders are crazy. They can do anything. So yes.

There are Star Wars mods for Skyrim. I don't tend to mess with them but I do know they exist. So, yes.

EDIT:::
Just did a quick Google search:

www.nexusmods.com/skyrim/mods/72445/ ?
Last Edit: 3 years 2 months ago by caenissnow.

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3 years 2 months ago #2922 by Kelemelan
Kelemelan replied the topic: Fasold's Characters
Infinite diversity in infinite combinations lol ^_^

There can't be a mod for everything a GM can think about. I'm not sure it would have worked if I had used Dune's or Foundation's Empire but nevermind. ;)

Modders may be crazy, all I'm saying is what a GM needs to start a scenario is 3 mn to think about it and a cup of coffee. ^_^

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3 years 2 months ago #2923 by caenissnow
caenissnow replied the topic: Fasold's Characters
:D :D :D

But then you can't actually see it. :D

I have a feeling this 'discussion' will go on forever. :D

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